SOMEONE FINALLY SAID IT
So if a teenager is at school for roughly 8 hours, and they are doing homework for 6+ hours, and they need AT LEAST 9 HOURS OF SLEEP FOR THEIR DEVELOPING BRAINS, then they may have 0-1 hours for other activities like eating, bathing, exercise, socializing (which is actually incredibly important for emotional, mental, and physical health, as well as the development of skills vital to their future career and having healthy romantic relationships among other things), religious activities, hobbies, extra curriculars, medical care of any kind, chores (also a skill/habit development thing and required by many parents), relaxation, and family time? Not to mention that your parents may or may not pressure you to get a job, or you might need to get one for economic reasons.
I will never not reblog this
"…but teenagers have no reason to be stressed."
The cat’s like WHAT THE FUCK DID YOU BRING HOME
Adventure Box is an ambitious voxel-based RPG maker that allows you to build worlds, populate them with characters and enemies, then craft your own RPG adventures with complex stories and character development.
The initial world creation process is both highly customisable and easy to use, with you able to adjust key values such as ‘cavern frequency’ or ‘temperature zones’. It will then procedurally generate a vast and unique world for you to build on and populate with characters and enemies. You’ll then be able to create dialogue, quests and stories, crafting your very own voxel-based RPG adventure which you can share with friends. Still early in development, the browser based interface is a little rough around the edges at the moment, but there’s no denying Adventure Box has huge potential.
As it’s a voxel based sandbox building game, comparisons will no doubt be made to Minecraft, but it really is so much more than that. Adventure Box gives you all the tools needed to not only build worlds, but also characters and stories. It’s a place where your imagination and creativity can really run wild (in voxel form).
[trigger warning: suicide]
If someone were to die at the age of 63 after a lifelong battle with MS or Sickle Cell, we’d all say they were a “fighter” or an “inspiration.” But when someone dies after a lifelong battle with severe mental illness and drug addiction, we say it was a tragedy and tell everyone “don’t be like him, please seek help.” That’s bullshit. Robin Williams sought help his entire life. He saw a psychiatrist. He quit drinking. He went to rehab. He did this for decades. That’s HOW he made it to 63. For some people, 63 is a fucking miracle. I know several people who didn’t make it past 23 and I’d do anything to have 40 more years with them."
One of the more helpful and insightful things I’ve seen about depression/suicide in the last couple of days.
When I was upset or suffering from a terrible day, nothing cheered me up more, even for a minute, than watching this man’s films or watching his interviews online. There is no way you could not laugh or crack a smile and his comedic nature. Thank you Robin.
A solemn reminder that depression can end in tragedy, RIP!